//
//  LevelOrHD.m
//  This file is part of D&D Manager
//
//  Created by Matthew Hutton on 22/03/2007.
//
//
//D&D Manager, a D&D Character and battle management program.
//Copyright (C) 2007, Matthew Hutton
//
//This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License along with this program; if not, write to:
//The Free Software Foundation, Inc.,
//51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

#import "LevelOrHD.h"


@implementation LevelOrHD
+ (Class)transformedValueClass{
	return [NSString class];
}
+ (BOOL)allowsReverseTransformation{
	return NO;
}
- (id)transformedValue:(id)value{
	int noOfHD=[[value valueForKey:@"noOfHD"] intValue];
	int level=[[value valueForKey:@"level"] intValue];
	if(noOfHD>level){
		return [NSString stringWithFormat:@"%d",noOfHD];
	}else{
		return [NSString stringWithFormat:@"%d",level];
	}
}
@end
